The promise of Games for Deep Engagement
Keywords: Games, participant engagement, discovery process, usercentered design
AbstractThis paper addresses the problem of how researchers can gain deep engagement from participants when the topic explored or the system designed is supportive of, but ancillary to, the day-to-day work priorities of participants. A closer look at games reveals fundamental qualities of games that make them uniquely equipped to address this problem of participant engagement. When used early in an exploration, games can help build participant investment in the discovery process.
Exploratory Papers - Session (1): Methods for Participant Engagement