Meaning in Movement: A Gestural Design Game

Authors

  • Jared Donovan
  • Margot Brereton

Keywords:

Gestures, gesture interfaces, embodied skill, user centred design

Abstract

This paper describes a design game that we called 'Meaning in Movement'. The purpose was to explore notions of professional dental practice with dental practitioners in terms of gestures, actions, and movements. The game represents a first step towards involving gestures, actions, and movements in a design dialog with practitioners for the purpose of designing future interactive systems which are more appropriate to the types of skilful actions and richly structured environments of dentists and dental assistants.

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Published

2004-01-01

Issue

Section

Short Papers - Session 9: Work Practice