Designing Usable Ubiquitous Computing

Authors

  • Tim Cederman-Haysom
  • Margot Brereton

Keywords:

User-centered design, participatory design, interaction design, ubiquitous computing, multimodal interfaces

Abstract

This paper demonstrates that in order to design successful ubiquitous computing, designers must consider concurrently both the end user interactions in the context of use and the suitability of the technology and its underlying infrastructure. We describe methods used to create more useful collaboration and communication between users, designers and engineers in designing ubiquitous computing systems. We tested these methods in a real domain in an attempt to create a system that is affordable, minimally disrupts the end-user's workplace and improves human-computer interaction.

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Published

2004-01-01

Issue

Section

Short Papers - Session 5: Context