Video prototyping in Concept Design for MZig - Situated and Collaborative Mobile Learning

Authors

  • Giedre Kligyte
  • Teemu Leinonen
  • Jurgen Scheible

Keywords:

Situated and collaborative learning, group work, mobile technology, socially and physically distributed cognition, design scenario, video prototyping

Abstract

In this paper we describe the concept and design process of MZig - situated and collaborative mobile leaming system that was developed using video prototyping method. The video prototype has played an essential role in the ideation process at two levels: by shifting the emphasis away from developing a functional and "testable" prototype, it enabled the design team to focus more on conceptual and experience design, it also functioned as a "boundary object" for getting feedback from peers and negotiating about possible future projects with potential partners. The important finding of this design exploration was different ways how video prototyping can foster design process, for example, through re-editing the initial video scenario and refining the details of the concept with minimal investment of time and effort. Video prototyping method also enabled the design team to discover unexpected potential uses of video in mobile devices shared within a group.

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Published

2004-01-01

Issue

Section

Short Papers - Session 5: Context