Designing wearable educational games for children

Authors

  • Uttam Kokil
  • Joelle Jeanne

Abstract

In this paper, we describe how the prospective users (children) are involved at every developmental stage in the creation of a garment design, and how this can influence the design of a set of garments fitted with educational games. This is an experimental and creative project to encourage children to familiarize themselves with numerical, alphabets and shapes at an early age, with the objective to enhancing a particular set of learning styles.

Full text at ACM

Published

2008-01-01

Issue

Section

POSTER SESSION: Posters and interactive demonstrations