Discovery and Design in a Community Story
Keywords:
Design. discovery, participation, story, community, hypermedia technologyAbstract
We argue that design is one activity among many in projects of discovery and self-expression. We further suggest that in such projects participation may be impeded not so much by power imbalances as by difficulties in establishing a coherent pattern of working. By examining a case study of the use of hypennedia technology by a community group to tell its own story. we show participation and design activity emerging as the project progresses.Downloads
Published
1998-01-01
Issue
Section
Paper Session B3: Communities - Organizations